Explore UX case study.
Explore is a platform for travelers to connect and quench their thirst for an odyssey.
- Individual travelers.
- Travel enthusiast.
People who wish to travel but couldn’t make it, mainly due to the unavailability of their fellow travelers, family, or friends could still make it work out by connecting with other travelers.
The empathize phase began with user research to understand the user's perspective. Two types of research were carried out:
- Quantitative research.
- Qualitative research.
In quantitative research, about 61 people were surveyed and found some insights in form of data.
The results of the survey pointed towards the obvious fact that people who wish to travel but couldn't travel still want to take a vacation or travel to the respective place. That's how the idea of EXPLORE was born.
Qualitative research was conducted to understand the users and their activity.
User interview questions:
- Why do you travel?
- How often do you travel?
- Would you like to travel alone?
- How do you feel when your friends and family aren't available?
- Do you travel alone?
- How comfortable are you traveling with a stranger?
- How was your solo travel experience?
- What's your usual mode of transport?
- What's your favorite place to travel?
Based on qualitative and quantitative research User persona and empathy mapping is classified below.
A feature matrix was carried out to understand the features and prioritize them.
To shape a hierarchical structure of how pages are related and grouped well as highlight which pages differ a user flow was created.
To ensures that users spend less time and effort searching for information and are successful in finding what they need the Information architecture was designed.
User interface designs
Explore is nothing but a comfortable platform for travel enthusiasts who like to travel, explore, and experience across cultures which is the essence of traveling.